Wednesday, July 25, 2012

MG Strike Freedom Review Part 1 (Boxart and runners)

It's my favorite mobile suit turn this time, "Strike Freedom.. ike masszz!!!!!!!!!!!!!"...

The first gundam series that completed which is in 2005 was Mobile Suit Gundam Seed Destiny. I thought Shin Asuka was the main character that time and i don't even realize there is Mobile Suit Gundam Seed which Kira Yamato is the main character for these 2 series. I remember when it first appearance in the anime already show how deadly this mobile suit is (plus the "super-coordinator" as the pilot) but the pilot choose to use this as deadly weapon to disable other mobile suit rather than killing the pilot ( like what Kio in gundam age FX doing now "kio, you're not the first one who fight that way, hahaha" ) "how holy can it be". It's predecessor Freedom gundam was almost invisible except the battle with Providence Gundam and Impulse gundam but with the upgrade weapon system to this Strike Freedom gundam (combination with pilot ability), it become even more powerful from any other Mobile suit in its era (cosmic era). Some people might hate the concept of this mobile suit and its pilot because its too powerful and this is why i like it so much. 

The concept of this mobile suit was almost perfect in any attribute. It is agile and strong (in terms of offensive and defensive) due to it power by ultracompact hyper deuterion nuclear reactor that provide unlimited of fire power, propulsion and energy armor. Two beam saber which can combine for any short range combat, two beam rifle which also can be combine for both medium and long range combat, "Xiphias 3" cannon which effective against any energy shield or underwater  combat, "Callidus" multiphase beam cannon ( which also similar to positron/ plasma cannon but in smaller size), "Voiture lumiere" propulsion for confusing enemy target censor, two energy shield for defensive and lastly, 8 DRAGOON (Disconnected Rapid Armament Group Overlook Operation Network) units just like what the OO gundam series fang, Age series Bits or the UC series funnel. With such weapon system and unlimited energy from its powerplant (which most of the mobile suit in any series suffer), even the most powerful Gundam Unicorn might have doubt for taking it down ( just my silly opinion). No matter in space, atmosphere or ground battle, 1 on 1 or like (Ip Man " i want 10") will not be a problem for this mobile suit. The only drawback should be the stamina of the pilot although he is a "supercoordinator".

Alright, enough for the introduction and lets get back to the kit.

Monday, July 16, 2012

MG Sword Impulse review part 3 (proportion and articulation)

trying to squeeze down the delay this time...

I didn't take much photos from the previous MG Impulse 's' i bought few years ago. My skill for stretching it dynamically for the photo was not good enough in that time. I was thinking to re-shoot this kit when i free and i think this will be the good test out for the kit and lighting system. 

So, from the assemble process already show how well that this kit can pose. The articulations were great and most of the joints work very well. One thing that must be highlight is it won't have any problem when doing dynamic poses such as falling skirt armors. Another great thing is the joint for this kit is very sturdy even after it built for few years (my old one is still standing very well and those joints still hold a lot of different pose). 

As for the proportion, it really give me feeling of robot damashi or STANDart gundam feel. No matter how i pose it, it still look great. But there is still one draw back for the entire kit proportion design which are the legs slightly too long ( it was mentioned from someone else i forget his/her name when MG Force Impulse released). I do agree with that and if the lower torso (abdomen) was slightly extend its length might make it look better. 

Although everything look good from review part 1 till here (boxart, runners, color separation, detailm structure, design, proportion, articulation, blablblablabala.....) but there is one problem with this kit, the weapons. Huge sword or gun is nice but when it come to posing, weight and size (as for this will the length)  does cause problems. For example, if you want to take photo with the entire sword combine in the picture might make the mobile suit itself look too small. The extra HG/NG manipulators use for holding the sword is another issues which it can't really hold it "tightly". 

Well i guess that's all for the words, let the photos explain the rest: 

Sunday, July 8, 2012

MG Sword Impulse Review part 2 ( assemble, details and structure)

Alright, finally I'm back.

So, this post will be the part 2 of the review for this kit which will related to assemble process, detail and structure.

First, i will start with the assemble process. Basically everything is straightforward, no complicated assemble process like the MG SF wings or mesh pipe for MG Mk2. All of the steps only involved direct snap and fits, there not much complicated multilayer snap and fit process. This means it will be easier for painting because most of the part can be easily disassemble. As for the detail, i will elaborate it from the pictures.

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